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After Graduating at Georgia Tech in 2012, I worked at 42 Entertainment until October 2017 where I served as a Narrative Designer. This entailed a great deal of writing, both internal and public-facing, in a wide variety of formats including advertising copy, short scripts, and various pieces of in-universe fiction. I also designed puzzles, games, and live experiences, ensuring that there was parity between the interactive and narrative elements of each campaign.

Some of the campaigns I have worked on include Random Acts of Fusion, inFAMOUS Paper Trail, Transformers Are Dangerous, DIG: Decoded, ZEDD True Colors, NVIDIA’s Order of 10, and Loot Crate’s Secret Order of Keys.




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